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Go to our MyFantasyLeague.com Community Forums - you will find site experts there who have tons of experience with the site, and who are eager to help you with your questions!

First, review the questions below. And then if they don't help, you can submit a Support Ticket to us.

Category: Lineup Setup
#Question
1.How do I set up a flex position? (or, can I include a QB as part of my flex options? or, when I try to set up a flex position, the RB/WR/TE checkbox gets automatically un-checked - why?)

Answer:

On the For Commissioner > Setup > Starting Lineup Setup screen define the ranges for each position desired to be treated as a flex position such that the maximum value is greater than the minimum value. Some examples follow:

  1. A league requires at least a minimum of each of the following starters (2 RBs, 2 WRs, and 1 TE) and then one additional flex starter at RB,WR, or TE. This would be entered as follows:
      
                    RB: min=2, max=3
                    WR: min=2, max=3
                    TE: min=1, max=2
    
  2. Same as above, but the league allows a QB to be part of the flex position setup:
      
                   QB: min=1, max=2
                    RB: min=2, max=3
                    WR: min=2, max=3
                    TE: min=1, max=2
    

Then be sure to properly set your Total Starters to include this flex position by setting the Minimum Starters to equal the Maximum Starters at the bottom of the position listing table.

One important point - you should only use the combine positions (RB+WR+TE, or WR+TE) if your league truly considers all of those positions exactly the same, without differentiating them at all. In other words, you should not use the combined RB+WR+TE option to set up a "flex" position - this option is only to be used if it truly does not matter at all if all players at any of these positions (RB, WR, TE) can be interchanged for each other in your starting lineup rules - for example, if starting 5 TEs in your lineup is allowed, instead of a more traditional lineup (2 RB, 2WR, 1TE).

If your league chooses to allow a partial lineup (ie you do not need to start a Def or PK) then you will also want to set the Total QB+RB+WR+TE Players. Note that this only applies to partial lineups as it will enforce a maximum across these 4 positions.

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2.How do I set up a flexible IDP position?

Answer: To set your league up to use flexible individual defensive players you will need to enable these on the For Commissioner > Setup > Starting Lineup Setup screen. Here you will define the minimum and maximum ranges for each position desired to be treated as a flex position

Example: A league requires 1 IDP player to be started at any available IDP position. This would be defined as follows:
  

(DT): min=0, max= 1
(DE): min=0, max= 1
(LB): min = 0, max = 1
(CB): min= 0, max = 1
(S): min= 0, max = 1


Then be sure to properly set your Total Starters to include this flex position by setting the Minimum Starters to Equal the Maximum Starters.

Finally, enter the value of "1" where it states "Optionally, You May Enter A Total Number of Starting Individual Defensive Players:"

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3.How do I Define when Lineups are Due?

Answer: Lineups can be defined in the For Commissioner > Setup > Starting Lineup Setup screen. Here you can choose when you wish your lineups to be due and define whether partial lineups are allowed for your league.

If you choose to have the "Gametime" lineup for your league, and you allow for a flex position in your league, you will also want to enable the option "No" for "Are Partial Lineups Allowed".

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4.How do I Set Lineups to Copy each week?

Answer: In order to automate this go to the For Commissioner > Setup > Starting Lineup Setup screen.
Select the option:
Automatically carry over starting lineup from the previous weeks: "At the beginning of the week"

If you have this settings defined and it still did not copy over for the previous week, then check the Starting Lineups report to ensure that someone did not accidentally submit a blank lineup for the team. (Note that un-checking the boxes on the Submit Lineup Page and saving that information, essentially clears out the lineup).

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5.How do I Run a Contest League?

Answer: A tournament/contest style league does not use rosters, waivers, nor trades. Instead, each team chooses a lineup each week that's independent of every other team (therefore all teams might start the same player in a given week).

Enable this via the For Commissioner > Setup > General League Setup by choosing "Rosters are not used: A player can only be on a franchise's starting lineup XX times per season." and specify a number between 1-21 for XX (depending on how many times you want each team to be able to start a given player during the course of the season).

Once defined, owners will simply use the For Owners > Submit Lineup screen to choose starters each week.


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6.How do I Set the system to use the Best Lineups ?

Answer: You can enable this setting in the For Commissioner > Setup > Starting Lineup Setup. Choose the option "Use "Best Ball" lineup?"

If this setting is enabled there will be no need for owners to submit weekly lineups as the Best Scoring Players will always fill the Lineup once games are complete.

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7.How do I set my league up to use a tiebreaker player to break ties?

Answer: In the For Commissioner > Setup > General Scoring Setup you can define your tiebreaker criteria.

    Ties can be broken based on the following player options:
  • Number of players required to break ties
  • Non-starter or just Roster
  • Player be a certain position.


NOTE: If you wish to use the Bench (total non-starters) to break ties should they occur then your best option is to select " Commissioner will Manually Break Ties". Then should a tie occur between two teams the commissioner will simply view the Weekly Results and break the tie for the two teams. This will help owners from having to select each individual non-starter for their team when submitting their lineup.

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8.How do I set lineups so only early players have to be submitted early?

Answer: Go to the For Commissioner > Setup > Starting Lineup Setup screen, and choose the lineup deadline "Players in Early Games are Locked at Kickoff for First Game of the Week, Other Players Are Locked Sunday at 1pm EST."

NOTE: If you allow a flex position then you will not wish to have partial lineups. Owners can still make changes to their lineups up until the deadline, but by requiring a full valid lineup each time it ensures all positions are filled.

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9.How do I Combine positions (Def + ST or TE as WR)?

Answer: Combining positions can be done in the For Commissioner > Setup > Starting Lineup Setup screen.

Defense and Special Teams: Simply check the box to use the "Def" position and do not check the option to use the ST position. Then define the scoring rules under the "Rules for Def" category you will need to include both defensive rules and special teams rules (such as Punt and Kick returns).

WR and TE: Choose the combined WR+TE for your starting lineup requirement. You will then need to define the same rules for both the WR and TE.

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10.Our league uses all Team Positions for our rosters. Is this supported?

Answer: Our site does support Team QB (TMQB), Team RB (TMRB), Team WR (TMWR), Team TE (TMTE), Team PK (TMPK), and Team PN (TMPN) for offensive positions, as well as Team Defenses (Def), Team DB (TMDB), Team DL (TMDL) and Team LB (TMLB). These can all be selected in the Setup > Starting Lineup Setup screen.

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11.How do I use the Starting Lineup Setup page?

Answer:

STARTING LINEUP SETUP

Each week in the fantasy season your team owners will need to define a subset of their overall roster players to be used as their weekly starting lineup players.  The first step necessary to allow for this is to define the overall number of player each team may start each week and the various position restrictions imposed on these starters.  To accomplish this task, go to the For Commissioners > Setup > Starting Lineup Setup screen.

You will first need to select which types of positions that your league uses.  See below for a comprehensive list of available positions. The basic player positions are displayed by default.  You may then check any of the boxes to display additional positional options for your league.  

 

Team Positions, like Team QB or Team RB  - These positions include the TMQB, TMRB, TMWR, TMTE, TMPK, TMPN, TMDL, TMLB, TMDB.  This option will award points for any player in that position on the team. 

Special Teams Players – These are players such as the KR, PN and ST

Individual Defensive Players (IDPs) – This includes positions such as DT, DE, LB, CB and S.  You can set up these to be flexible positions, where you may only require 2 of any of the above positions to be submitted each week.

Less Commonly Used Positions like FB or Coach – This option enables less common positions in league such as the Coach or FB. 

 

STARTING POSITION SETUP:

Once you have enabled any additional options for your starters you will then select which positions will be used and set the number of players started each week at that position. 

Used - Checking this box corresponding any position will enable that position for your league.  Uncheck the box to disable this position for your league.

NOTE: Only players with checked positions will appear in player lists in the system.

Minimum Starters - For each "Used" position (see above) enter a single value to represent the minimum number of players to be starter each week.  If your league does not use Flex Lineups (see below), then typically the min. starters value equals the max. starters value.

Maximum Starters - For each "Used" position (see above) enter a single value to represent the maximum number of players to be starter each week

NOTE:  To ensure owners submit valid lineups you will want to set the Total Minimum Starters = Total Maximum Starters.

Total QB+RB+WR+TE Players- If your league uses a flex option for your offensive players (see below) you can enable this to enforce the maximum across all positions. This only is necessary if allowing a partial lineup.

Total Individual Defensive Players: - Set this value if your league uses a flexible IDP position. This will enforce a total number of IDPs are submitted in the lineup.

SPECIFIC VS. FLEX LINEUPS

While most leagues typically use a specific number of starters at each position, some leagues prefer to offer a range.  For example, instead of the specific requirements to start 2 RBs, 2 WRs, and 1 TE, some leagues may add another player of any RB/WR/TE.  While one owner could start 3 RBs, 2 WRs, and 1 TE, another might start 2 RBs, 3 WRs, and 1 TE, while yet another would start 2 RBs, 2 WRs, and 2 TEs.  This is setup as follows:

RB: min=2, max=3

WR: min=2, max=3

TE: min=1, max=2

 

If Partial There's still no way to start more than the six players at these positions (this is constrained by the Total Starters option above) as well as at least 2 RBs, 2 WRs, and 1 TE.  

 Another common example using individual defensive players (IDPs) is to start up to three at any of DL/LB/DB.  Define these positions as follows:

DL: min=0, max=3

LB: ,min=0, max=3

DB: min=0, max=3

 

Here, one owner could start one player at each position while another could start three DBs.

Total Number of Starting Individual Defensive Players (IDPs) - If your league uses flex IDP and flex IOPs (offensive), you should enter in the total number of IDPs to start.  When defined, this field will prevent leagues from stealing IDP lineup spots to add extra IOP players.

OTHER STARTING LINEUP SETTINGS:

Lineup Submission Deadline – here you will define when lineups are due each week.

  • KICKOFF: Kickoff Time for First Game of the Week.  All players must be started/benched by the kickoff of the first game of each week.
  • EARLY: Players In Early Games Are Locked At Kickoff Of Their Game, Other Players Are Locked Sunday at 1PM EST. This setting requires all players in early (Thursday, Friday, & Saturday) games to be started/benched at the kickoff of their individual game
  • GAMETIME: Players Are Locked At Kickoff Of Their Game.  Each player can be started/benched just prior to the start of his NFL game.

Are Partial Lineups Allowed? - Partial lineups allow a team to submit a lineup that does not fill all of the minimum requirements. It will never allow a team to exceed the maximum starter at a position. Note owners can still make changes to their lineup up until their deadline when not allowing partial lineups.

Place Added Players In Starting Lineup If Possible? ? - When selecting this option, the system will attempt to place players added via add/drops (including waivers) into a player's starting lineup if doing so results in a legal lineup.

Use “Best Ball” Lineups - Enable this (default is off) to have the system automatically determine and use as starters the best lineup for each franchise roster after the games have been played.  Once enabled, franchises will not be able to submit a lineup.

Hint: Selecting to use a "Best Ball" lineup means that instead of submitting starting lineup, the system will use the players in each roster that generate the best possible score each week

Automatically carry over starting lineup from the previous week?

  • At the beginning of the week – this will copy the lineups at the start of each week if no lineup is submitted.
  • Do not automatically copy starting lineups from previous week – this will leave the lineup blank if not submitted for the week.

Hide Starting Lineups - Enable this (default is off) setting to prevent owners from viewing any franchise lineup until

  • Kickoff of the first game of the week. 
  • Kickoff of the first Sunday game of the week.;
  • Kickoff of the last game of the week.;
  • Kickoff of each individual player's game.

NOTE: If this setting is enabled, the Live Scoring, Live Scoring Summary, Starting Lineups, and Weekly Results reports will NOT be accessible to owners until kickoff of the specified option.

Should owners be allowed to submit players on bye as starters? - Enable this (default is off) setting to automatically restrict owners from submitting players as starters when they are on bye.

Use the Fantasy Sharks Lineup Coach on these franchises to automatically set their lineup if their owner has not done so by Thursday at 6am ET: - Check the corresponding owners boxes to have the lineup automatically submitted for that team each week.

Supported Positions

Head Coach (Coach)

This "position" is commonly used to award for a victory by the coaches  team.

Quarterback (QB)

Team Quarterback (TMQB)

Team Quarterbacks are used be league in place of an individual.  For example, a team might draft the Green Bay TMQB instead of Aaron Rodgers.  If Rodgers gets injured, his backup will still generate fantasy points for the team with the GB TMQB player.

Team Running Back (TMRB)

Team Running Backs are used be league in place of an individual.  See TMQB above.

Running Back (RB)

Fullback (FB)

The site defaults to listing all FBs as RBs.  For leagues that prefer to break out the FB position, commissioners must also specify FB scoring rules and manually change individual RBs to FBs via the Change Player Position screen.

Team Wide Receiver (TMWR)

Team Wide Receivers are used be league in place of an individual.  See TMQB above.

Wide Receiver (WR)

Tight End (TE)

Team Tight End (TMTE)

Team Tight Ends are used be league in place of an individual.  See TMQB above.

Combined Receiver (WR+TE)

Use this option if your league treats all TEs the same as WRs.  NOTE:  You will still need to define a copy of the WR scoring rules for the TE using the Custom Scoring System Setup screen.

Combined Running Back & Receiver (RB+WR+TE)

Some leagues prefer a more flexible offensive lineup.  If you prefer to start any combination of five RB, WR, and TEs, for example, use this option.  This would allow one franchise to start 2RBs, 2WRs, and 1TE and another to start 3RBs, 2WRs, and 0TEs.

Kick Returner (KR)

This position is used only for kicking and punting return stats.  As many KRs are also WRs you should use the WR position (and define return rules to it) if you want to assign both KR and WR-based scoring rules to this position.  For leagues that prefer to break out the KR position, commissioners must also specify KR scoring rules and manually change individual WRs/DBs/etc. to KRs via the Change Player Position screen.

Place Kicker (PK)

Team Place Kicker (TMPK)

Team Place Kickers are used be league in place of n individual.  See TMQB above.

Punter (PN)

Team Punter (TMPN)

Team Punters are used be league in place of an individual.  See TMQB above.

Defensive Lineman (DT+DE)

Use this position if your league treats DTs and Des the same.

Defensive Tackle (DT)

Defensive End (DE)

Team Defensive Lineman (TMDL)

Team DLs are used to represent a pro team's entire defensive line's stats.

Defensive Linebacker (LB)

Team Defensive Linebacker (TMLB)

Team Lbs are used to represent a pro team's entire linebacker's stats.

Defensive Back (CB+S)

Use this position if your league treats CBs and Ss the same.

Defensive Cornerback (CB)

Defensive Safety (S)

Team Defensive Back (TMDB)

Team DBs are used to represent a pro team's entire defensive back's stats.

Defensive Team (Def)

Defensive Team positions can be used for leagues that incorporate ST rules into the DT position or do not use ST scoring altogether.  Just include or exclude ST-type rules to the DT position when setting up your scoring.

Special Teams (ST)

Use this if your league defines a separate ST position that is not part of the DT.  If you use a combined DT+ST, use the DT above.

Offensive Team (Off)

 

Total Starters - Define both the minimum and maximum number of starting fantasy players for each week's starting lineup.  As this is commonly a single value, both fields may be the same.

 

When finished, you MUST click on the Save Starting Lineup Setup button in order to apply your changes.

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